Kewin Dousse

Elodie's Dream

Duration
10.2013 - 12.2013
Coworkers
Basile Vu, Benjamin Schubert, Jérémy Rabasco, Thibault Duval, Sacha Bron
Technologies
c++, sfml
Repository
github.com/Pecamo/Elodie-Dream

Elodie's Dream is a 2D scrolling platformer game

Context

As the birthday of a friend approached, we had the idea with as a group of common friends to develop her a game as a present for that event. I teamed up with 5 friends, and the project was shaped using ideas and concepts from everyone.

Model

The game was developed in C++, using SFML which is a library providing multi-media functionalities. We used no particular framework or model, only relying on some Object-Oriented structures.

Contribution

As we wanted to make everything from scratch, both the project and the team required were quite huge. This lead a lot of different tasks to make the whole game work. I mainly worked on the assets and level design, but also did some work on the enemies' AI.

Result

The game is pre-compiled for Windows and can be downloaded here. For other systems, you should build the project to play it. Instructions on how to build for different systems are available on GitHub.

Images

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